Banjo API
1.0.0-rc.2
Low-level C99 game development API
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Here is a list of all functions with links to the files they belong to:
- a -
bj_accept_tcp() :
net.h
bj_address_count() :
net.h
bj_address_equals() :
net.h
bj_address_next() :
net.h
bj_address_port() :
net.h
bj_address_reset() :
net.h
bj_address_string() :
net.h
bj_allocate_bitmap() :
bitmap.h
bj_allocate_stream() :
stream.h
bj_app_fixed_step_rate() :
app.h
bj_app_frame_rate() :
app.h
bj_apply_angular_torque_2d() :
physics_2d.h
bj_apply_drag_2d() :
physics_2d.h
bj_apply_gravity_2d() :
physics_2d.h
bj_apply_particle_force_2d() :
physics_2d.h
bj_apply_point_gravity_2d() :
physics_2d.h
bj_apply_point_gravity_softened_2d() :
physics_2d.h
bj_apply_rigidbody_force_2d() :
physics_2d.h
bj_assign_bitmap() :
bitmap.h
bj_audio_playing() :
audio.h
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