Banjo API
1.0.0-rc.2
Low-level C99 game development API
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Here is a list of all functions with links to the files they belong to:
- c -
bj_call_main() :
main.h
bj_calloc() :
memory.h
bj_check_circle_segment_hit() :
geometry_2d.h
bj_check_segments_hit() :
geometry_2d.h
bj_clamp() :
math.h
bj_clear_bitmap() :
bitmap.h
bj_clear_error() :
error.h
bj_close_audio_device() :
audio.h
bj_close_datagram() :
net.h
bj_close_on_escape() :
event.h
bj_close_stream() :
stream.h
bj_close_tcp_listener() :
net.h
bj_close_tcp_stream() :
net.h
bj_close_udp() :
net.h
bj_compute_bitmap_stride() :
pixel.h
bj_compute_kinematics_2d() :
physics_2d.h
bj_compute_kinematics_velocity_2d() :
physics_2d.h
bj_compute_particle_drag_coefficient_2d() :
physics_2d.h
bj_compute_particle_drag_force_2d() :
physics_2d.h
bj_compute_pixel_mode() :
pixel.h
bj_connect_tcp() :
net.h
bj_connect_tcp_to() :
net.h
bj_convert_bitmap() :
bitmap.h
bj_copy_bitmap() :
bitmap.h
bj_copy_error() :
error.h
bj_create_bitmap() :
bitmap.h
bj_create_bitmap_from_file() :
bitmap.h
bj_create_bitmap_from_pixels() :
bitmap.h
cursor_callback() :
event_callbacks.c
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