Banjo API 1.0.0-rc.2
Low-level C99 game development API
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net_tcp_server.c

TCP server: listen on a port, accept one connection, echo bytes.

TCP server: listen on a port, accept one connection, echo bytes.Demonstrates: bj_listen_tcp, bj_accept_tcp, bj_tcp_recv, bj_tcp_send. Pair with net_tcp_client.c to test.

#include <banjo/log.h>
#include <banjo/main.h>
#include <banjo/net.h>
#include <banjo/system.h>
#include <limits.h>
#include <stdio.h>
int main(int argc, char* argv[]) {
(void)argc;
(void)argv;
return -1;
}
struct bj_error* error = 0;
struct bj_tcp_listener* listener = bj_listen_tcp(0, 8081, 0, 0, &error);
if(!listener) {
bj_err("client: bind failed (%s)", bj_error_message(error));
bj_clear_error(&error);
return 1;
}
bj_info("server: listening on port %d", bj_tcp_listener_port(listener));
bj_info("server: waiting for client...");
struct bj_tcp_stream* stream = bj_accept_tcp(listener, UINT32_MAX, &error);
if(stream) {
bj_info("server: client connected");
char name[256];
int n = bj_tcp_recv(stream, name, sizeof(name) - 1);
if(n > 0) {
name[n] = '\0';
bj_info("server: received name: %s", name);
char response[512];
int len = snprintf(response, sizeof(response), "Hello %s", name);
bj_tcp_send(stream, response, len);
bj_info("server: sent greeting");
}
bj_info("server: connection closed");
}
bj_end();
return 0;
}
int main(int argc, char *argv[])
Definition audio_pcm.c:177
struct bj_error bj_error
Definition api.h:333
struct bj_tcp_listener bj_tcp_listener
Definition api.h:356
struct bj_tcp_stream bj_tcp_stream
Definition api.h:357
const char * bj_error_message(const struct bj_error *error)
Gets the error message from an error object.
void bj_clear_error(struct bj_error **error)
Frees an error and sets the pointer to NULL.
#define bj_info(...)
Log a message using the BJ_LOG_INFO level.
Definition log.h:141
#define bj_err(...)
Log a message using the BJ_LOG_ERROR level.
Definition log.h:169
uint16_t bj_tcp_listener_port(const struct bj_tcp_listener *listener)
Get the listening port of the given server.
int bj_tcp_recv(struct bj_tcp_stream *stream, void *buf, size_t len)
Receives data from a TCP stream.
void bj_close_tcp_stream(struct bj_tcp_stream *stream)
Closes a TCP stream and releases associated resources.
struct bj_tcp_stream * bj_accept_tcp(struct bj_tcp_listener *listener, uint32_t ms_timeout, struct bj_error **error)
Accepts an incoming connection on a TCP listener with timeout.
void bj_close_tcp_listener(struct bj_tcp_listener *listener)
Closes a TCP listener and releases associated resources.
int bj_tcp_send(struct bj_tcp_stream *stream, const void *buf, size_t len)
Sends data over a TCP stream.
struct bj_tcp_listener * bj_listen_tcp(const char *host, uint16_t port, uint16_t hint, int backlog, struct bj_error **error)
Creates a TCP listener bound to the specified host and port.
bj_bool bj_begin(int systems, struct bj_error **error)
Initialises the system.
void bj_end(void)
De-initialises the system.
@ BJ_NETWORK_SYSTEM
Definition system.h:82
Logging utility functions.
Portable main() replacement with platform-aware entry shim.
Header file for network API.
Header file for system interactions.