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Banjo API 1.0.0-rc.2
Low-level C99 game development API
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#include <banjo/app.h>#include <banjo/main.h>#include <banjo/bitmap.h>#include <banjo/draw.h>#include <banjo/event.h>#include <banjo/log.h>#include <banjo/memory.h>#include <banjo/system.h>#include <banjo/window.h>Go to the source code of this file.
Macros | |
| #define | WINDOW_W 800 |
| #define | WINDOW_H 600 |
Functions | |
| static void | on_draw (struct bj_window *w, struct bj_render_target *target, const struct bj_rect *dirty, void *user_data) |
| static void * | setup (struct bj_app *app, void *init_data) |
| static void | step (struct bj_app *app, struct bj_tick_info tick, void *user_data) |
| static void | teardown (struct bj_app *app, void *user_data) |
| int | main (int argc, char *argv[]) |
Variables | |
| bj_window * | window = 0 |
| bj_bitmap * | bmp_rendering = 0 |
| #define WINDOW_H 600 |
Definition at line 24 of file bitmap_blit_colorkey.c.
| #define WINDOW_W 800 |
Definition at line 23 of file bitmap_blit_colorkey.c.
| int main | ( | int | argc, |
| char * | argv[] ) |
Definition at line 151 of file bitmap_blit_colorkey.c.
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static |
Definition at line 31 of file bitmap_blit_colorkey.c.
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static |
Definition at line 41 of file bitmap_blit_colorkey.c.
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static |
Definition at line 134 of file bitmap_blit_colorkey.c.
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static |
Definition at line 144 of file bitmap_blit_colorkey.c.
| bj_bitmap* bmp_rendering = 0 |
Definition at line 27 of file bitmap_blit_colorkey.c.
| bj_window* window = 0 |
Definition at line 26 of file bitmap_blit_colorkey.c.