37 (void)w; (void)dirty; (void)user_data;
41static void*
setup(
struct bj_app* app,
void* init_data) {
49 for (
int y = 0; y <
WINDOW_H; y += 40) {
50 for (
int x = 0; x <
WINDOW_W; x += 40) {
51 uint32_t color = ((x/40 + y/40) % 2 == 0)
57 &(
bj_rect){.x = x, .y = y, .w = 40, .h = 40},
80 for (
int i = 0; i < 4; i++) {
83 &(
bj_rect){.x = i * 24, .y = 0, .w = 24, .h = 24},
85 &(
bj_rect){.x = 100 + i * 60, .y = 100},
91 for (
int i = 0; i < 6; i++) {
94 &(
bj_rect){.x = i * 24, .y = 24, .w = 24, .h = 24},
96 &(
bj_rect){.x = 50 + i * 60, .y = 200},
105 &(
bj_rect){.x = 0, .y = 0, .w = 24, .h = 24},
107 &(
bj_rect){.x = 250, .y = 350, .w = 96, .h = 96},
113 &(
bj_rect){.x = 24, .y = 24, .w = 24, .h = 24},
115 &(
bj_rect){.x = 450, .y = 350, .w = 96, .h = 96},
144static void teardown(
struct bj_app* app,
void* user_data) {
151int main(
int argc,
char* argv[]) {
152 (void)argc; (void)argv;
Application lifecycle: callback-driven setup, step, and teardown.
int main(int argc, char *argv[])
static void step(struct bj_app *app, struct bj_tick_info tick, void *user_data)
static void teardown(struct bj_app *app, void *user_data)
static void * setup(struct bj_app *app, void *init_data)
Header file for Bitmap type.
static void on_draw(struct bj_window *w, struct bj_render_target *target, const struct bj_rect *dirty, void *user_data)
bj_bitmap * bmp_rendering
Header file for Bitmap drawing functions.
Sytem event management API.
int bj_run_app(bj_app_setup_fn setup, bj_app_step_fn step, bj_app_fixed_step_fn fixed_step, bj_app_teardown_fn teardown, void *init_data)
Drive the application lifecycle.
void bj_quit_app(struct bj_app *app, int exit_code)
Signal the given application to exit on the next iteration.
Timing snapshot handed to the step and fixed-step callbacks.
bj_bool bj_blit_stretched(const struct bj_bitmap *src, const struct bj_rect *src_area, struct bj_bitmap *dst, const struct bj_rect *dst_area, enum bj_blit_op op)
Stretched bitmap blitting (nearest neighbor).
struct bj_bitmap * bj_create_bitmap_from_file(const char *path, struct bj_error **error)
Creates a new bitmap by loading from a file.
bj_bool bj_blit(const struct bj_bitmap *src, const struct bj_rect *src_area, struct bj_bitmap *dst, const struct bj_rect *dst_area, enum bj_blit_op op)
Bitmap blitting operation from a source to a destination bitmap.
uint32_t bj_make_bitmap_pixel(struct bj_bitmap *bitmap, uint8_t red, uint8_t green, uint8_t blue)
Returns an opaque value representing a pixel colour, given its RGB composition.
struct bj_bitmap * bj_create_bitmap(size_t width, size_t height, enum bj_pixel_mode mode, size_t stride)
Creates a new struct bj_bitmap with the specified width and height.
void bj_set_bitmap_color(struct bj_bitmap *bitmap, uint32_t color, uint8_t roles)
Sets one or more colour properties of a bitmap.
void bj_destroy_bitmap(struct bj_bitmap *bitmap)
Deletes a struct bj_bitmap object and releases associated memory.
@ BJ_BLIT_OP_COPY
Copy source to destination (fast path when formats match)
@ BJ_BITMAP_COLORKEY
Transparency key for blitting (auto-enables)
struct bj_render_target bj_render_target
struct bj_bitmap bj_bitmap
struct bj_window bj_window
void bj_draw_filled_rectangle(struct bj_bitmap *bitmap, const struct bj_rect *area, uint32_t pixel)
Draws a filled rectangle in the given bitmap.
void bj_dispatch_events(void)
Poll and dispatch all pending events.
void bj_close_on_escape(struct bj_window *window, const struct bj_key_event *event, void *user_data)
Handle the ESC key to close a window.
bj_key_callback_fn bj_set_key_callback(bj_key_callback_fn callback, void *user_data)
Set the global callback for keyboard key events.
Axis-aligned rectangle: a top-left corner plus a width and height.
@ BJ_PIXEL_MODE_BGR24
24bpp BGR
bj_bool bj_begin(int systems, struct bj_error **error)
Initialises the system.
void bj_end(void)
De-initialises the system.
void bj_set_draw_callback(struct bj_window *window, bj_window_draw_fn fn, void *user_data)
Register the redraw callback for window.
static void bj_invalidate_window(struct bj_window *window)
Mark the whole window as needing a repaint.
struct bj_window * bj_bind_window(const char *title, uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t flags, struct bj_error **error)
Create a new struct bj_window with the specified attributes.
struct bj_bitmap * bj_render_target_bitmap(struct bj_render_target *target)
Reach the software framebuffer behind a render target.
bj_bool bj_should_close_window(struct bj_window *window)
Get the close flag state of a window.
void bj_unbind_window(struct bj_window *window)
Deletes a struct bj_window object and releases associated memory.
Logging utility functions.
Portable main() replacement with platform-aware entry shim.
All memory-related functions, including custom allocators.
Header file for system interactions.
Header file for bj_window type.