Banjo API
1.0.0-rc.2
Low-level C99 game development API
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- b -
BALL_R :
interpolation.c
,
pong.c
BALL_SPEED :
pong.c
balls :
physics_kinematics.c
BALLS_LEN :
physics_kinematics.c
BALLS_RADIUS :
physics_kinematics.c
BANJO_EXPORT :
api.h
BANJO_NO_EXPORT :
api.h
bj_begin() :
system.h
bj_begin_system() :
system.h
bj_bernoulli_distribution() :
random.h
bj_bind_window() :
window.h
bj_bitmap :
api.h
BJ_BITMAP_CLEAR_COLOR :
bitmap.h
bj_bitmap_color_role :
bitmap.h
BJ_BITMAP_COLORKEY :
bitmap.h
bj_bitmap_height() :
bitmap.h
bj_bitmap_mode() :
bitmap.h
bj_bitmap_pixel() :
bitmap.h
bj_bitmap_pixels() :
bitmap.h
bj_bitmap_shading_fn :
shader.h
bj_bitmap_stride() :
bitmap.h
bj_bitmap_width() :
bitmap.h
bj_blit() :
bitmap.h
bj_blit_mask() :
bitmap.h
bj_blit_mask_stretched() :
bitmap.h
bj_blit_op :
bitmap.h
BJ_BLIT_OP_ADD_SAT :
bitmap.h
BJ_BLIT_OP_AND :
bitmap.h
BJ_BLIT_OP_COPY :
bitmap.h
BJ_BLIT_OP_OR :
bitmap.h
BJ_BLIT_OP_SUB_SAT :
bitmap.h
BJ_BLIT_OP_XOR :
bitmap.h
bj_blit_stretched() :
bitmap.h
bj_blit_text() :
bitmap.h
bj_bool :
api.h
BJ_BROADCAST :
net.h
BJ_BUILD_DEBUG :
api.h
bj_build_info :
api.h
bj_build_information() :
api.h
BJ_BUILD_RELEASE :
api.h
BJ_BUTTON_1 :
event.h
BJ_BUTTON_2 :
event.h
BJ_BUTTON_3 :
event.h
BJ_BUTTON_4 :
event.h
BJ_BUTTON_5 :
event.h
bj_button_callback_fn :
event.h
BJ_BUTTON_DOWN :
event.h
bj_button_event :
api.h
BJ_BUTTON_LEFT :
event.h
BJ_BUTTON_MIDDLE :
event.h
BJ_BUTTON_RIGHT :
event.h
BJ_BUTTON_UP :
event.h
bmp_rendering :
bitmap_blit.c
,
bitmap_blit_colorkey.c
,
sprite_animation.c
bmp_sprite_sheet :
load_bmp.c
,
sprite_animation.c
BORDER_H :
random_distribution.c
BORDER_W :
random_distribution.c
BOT_Y :
interpolation.c
BOUNCE_SPEEDUP :
pong.c
BROADCAST_ADDR :
net_udp_broadcast_send.c
button_callback() :
event_callbacks.c
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