Banjo API 1.0.0-rc.2
Low-level C99 game development API
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audio_pcm.c File Reference
#include <banjo/api.h>
#include <banjo/app.h>
#include <banjo/main.h>
#include <banjo/audio.h>
#include <banjo/log.h>
#include <banjo/system.h>
#include <banjo/time.h>
Include dependency graph for audio_pcm.c:

Go to the source code of this file.

Functions

static void * setup (struct bj_app *app, void *init_data)
static void step (struct bj_app *app, struct bj_tick_info tick, void *user_data)
static void teardown (struct bj_app *app, void *user_data)
int main (int argc, char *argv[])

Variables

bj_audio_play_note_data data = {0}
bj_audio_devicep_device = 0

Function Documentation

◆ main()

◆ setup()

◆ step()

◆ teardown()

Variable Documentation

◆ data

◆ p_device

bj_audio_device* p_device = 0
Examples
audio_pcm.c.

Definition at line 105 of file audio_pcm.c.

Referenced by setup(), and teardown().